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Drum Library User Guides

Sleep Token - II User Guide

Updated 4 days ago

Overview

Unveiling an unprecedented level of detail and nuance, capturing every facet of Sleep Token’s iconic drummer. With an expanded arsenal of articulations, velocity layers, and meticulously curated tones, this library offers an authentic, immersive glimpse into the kit behind the ritual.

Designed to reflect the haunting precision and expressive depth of II, the result is a virtual instrument that transcends genre boundaries. Every element was shaped to serve the emotion behind the performance, delivering a singular tool built to inspire.

Kit Specifications

Kick
22 x 18" DW Collectors Series Maple/Mahogany Kick
Snares
13 x 6.5" Craviotto Custom Shop Steam Bent Cherry Snare 13 x 6" DW Collectors Series Custom Maple/Walnut/Maple Edge Snare 13 x 6.5" DW Collectors Series Steel Snare
Toms
10 x 7" DW Collectors Series Maple/Mahogany Rack Tom 2 x 8" DW Collectors Series Cherry/Mahogany Rack Tom 16 x 16" DW Collectors Series Cherry/Mahogany Floor Tom
Hi-Hats
13" Istanbul Agop Traditional Medium Hi-Hats
Crashes
17" Istanbul Agop Traditional Dark Crash 18" Istanbul Agop OM Crash 16" Istanbul Agop Xist Ion Crash 19" Istanbul Agop Xist Dry Dark Brilliant Crash
Ride
22" Istanbul Agop Idris Muhammad Signature Ride
Stacks
10" Istanbul Agop Traditional Mini China & 10" Instanbul Agop Turk Splash (Stacked) 18" Istanbul Agop Xist Ion Crash & 16" Instanbul Agop Turk China (Stacked)
Splashes
8" Istanbul Agop Xist Splash 10" Istanbul Agop Trash Hit
China
18" Istanbul Agop Turk China
Extras
Stick Clicks

Snapshots

Below is a list of all the available snapshot presets in the Sleep Token - II library. For a general overview of snapshots, visit the Snapshots Overview .

  1. Default Kit

  2. Default Kit (No Boost)

  3. Default Kit (Unmixed)

  4. All In The Middle

  5. All In The Middle (No Boost)

  6. All In The Middle (Unmixed)

  7. Maple & Walnut Snare

  8. Maple & Walnut Snare (No Boost)

  9. Maple & Walnut Snare (Unmixed)

  10. Steel Snare

  11. Steel Snare (No Boost)

  12. Steel Snare (Unmixed)

  13. A Hair More Rooms

  14. A Hair More Rooms (No Boost)

  15. A Hair More Rooms (Unmixed)

  16. Trashed

  17. Trashed (Unmixed)

Drum Library User Interface

Interface Layout & Basic Usage

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Each MixWave drum library features its own unique visual design. The overall layout and controls remain consistent across all libraries including the following interface elements:

  1. Kontakt Instrument Header

  2. Library Interface

  3. Navigation Bar

  4. Preset Lock

  5. Groove Player Controls

For a full explanation of each section, and general overview of Graphic User Interface (GUI) basics, visit the Drum Library User Interface article.

Kit View

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The Kit View provides a visual layout of the drums and cymbals included in the library. From this view, you can audition kit pieces by clicking on them, load or unload individual elements, and swap between available kit piece variations using the following controls:

  1. Drum Menus

  2. Trigger on Click

For more information on the Kit View section controls, view the Kit View article.

Mixer

Mixer Layout

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The Mixer section provides control over individual mic channels and multiple output routing. This includes the following sections:

  1. Mixer Channels for volume and panning adjustments.

  2. Mix Panel and Master Panel for sub-mixer controls and master effects.

  3. Reverb Panel for sampled reverbs.

For more information on the Mixer Section, view the General Mixer Interface Overview.

Mixer Channels

The Mixer section in this library includes a set of core controls for each drum and cymbal channel. The image below shows an overview of the Mixer interface with each numbered control labeled for reference:

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  1. Pan and Width Labels

  2. Pan and Width Knobs

  3. Solo and Mute Buttons

  4. Phase Buttons

  5. Volume Sliders

  6. Level Meter

  7. Channel Labels

  8. Output Menus

  9. Master Channel Inserts (Comp, EQ & Tape)

  10. Master Left / Right Swap

  11. Master Level Meter

  12. Master Channel Label

To learn more about these features and how each control functions, view the Mixer Channels article.

Main & Sub Mixer Channels

Each main mixer channel controls the overall level of a specific drum, cymbal, or ambient microphone. Under each of these channels, sub channels provide independent control over the bleed captured by different microphone types (e.g., Overhead, Room, Trash). This gives you precise control over the mix, down to individual mic perspectives.

Kick

Controls the main level of the Kick In and Out microphones.

  • In: Kick In microphone level

  • Out: Kick Out microphone level

  • Overhead (OH): Kick bleed in the overhead mics

  • Trash: Kick bleed in the trash mic channel

  • Room: Kick bleed in the room mics

Snare

Controls the main level of the Snare Top and Bottom microphones.

  • Top: Snare Top microphone level

  • Bottom: Snare Bottom microphone level

  • Overhead (OH): Snare bleed in the overhead mics

  • Trash: Snare bleed in the trash mic channel

  • Room: Snare bleed in the room mics

Rack & Floor Toms

Includes Rack Tom 1, Rack Tom 2, and Floor Tom. Each has its own close mic level control.

  • Overhead (OH): Tom bleed in the overhead mics

  • Trash: Tom bleed in the trash mic channel

  • Room: Tom bleed in the room mics

Cymbals

Includes Hi-Hat, Ride, Splash 1, Splash 2, Mini Stack, Stack, and China. Each has a dedicated close mic channel.

  • Overhead (OH): Cymbal bleed in the overhead mics

  • Trash: Cymbal bleed in the trash mic channel

  • Room: Cymbal bleed in the room mics

Trash, Overhead, & Room Channels

Control the ambient mic levels for the full kit.

  • Crash 1 (CR1): Volume of Crash 1 in each ambient mic channel

  • Crash 2 (CR2): Volume of Crash 2 in each ambient mic channel

  • Crash 3 (CR3): Volume of Crash 3 in each ambient mic channel

  • Crash 4 (CR4): Volume of Crash 4 in each ambient mic channel

  • Sticks: Volume of Stick Clicks in each ambient mic channel

Master

Adjusts the final output level of all mic channels and effects within the instrument.

Mix Panel

The Mix Panel, located at the bottom left of the Mixer interface, provides advanced control over shaping each channel’s dynamics, tuning, and the option to toggle between mixed/unmixed samples. The image below highlights each numbered control element:

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  1. Envelope Controls

  2. Sub Channel Button

  3. Sub Channel Volume

  4. Tune Link Switch

  5. Tune Knob

  6. Mix & Boost Link Switch

  7. Mix Switch

  8. Boost Switch (In this library, it only applies to the Kick and Snare Close and Room channels.)

To learn more about how these features function and when to use them, view the Mix Panel Controls  article.

Master Panel

The Master Panel, located at the bottom left of the Mixer interface when the Master Channel is selected, offers additional creative control over your drum mix with onboard compression, EQ, and tape saturation. The image below highlights each numbered control element:

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  1. Compressor Bypass Switch

  2. Mix Knob

  3. Threshold Knob

  4. Makeup Knob

  5. EQ Bypass Switch

  6. Low Knob

  7. Low Mid Knob

  8. High Mid Knob

  9. High Knob

  10. Tape Bypass Switch

  11. Amount Knob

  12. Tone Knob

To learn more about these features and how they function, view the Master Panel Controls article.

Reverb Panel

The Reverb Panel, located at the bottom right of Mixer interface, offers control of the sampled reverb levels. The image below highlights each control element:

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  1. Reverb Volume Knob

  2. Reverb Bypass Switch

  3. Reverb Name

  4. Reverb Multi-Output Menu

To learn more about these features and how they function, view the Reverb Panel Controls article

Settings

Global Controls

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The global controls available in the Settings section are as follows: 

  1. Auto Double Kick Switch

  2. Auto Double Kick Threshold

  3. Preview Velocity Switch

  4. Preview Velocity

  5. Mapping Preset Menu

For more information on these controls and their functionalities, view the Settings Global Controls  article.

MIDI Mapping

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The arrangement of kit pieces in the MIDI Mapping section will vary depending on the library, however the control structure remains the same that includes: 

  1. Kit Piece Purge

  2. Primary & Secondary Map Keys

  3. Primary & Secondary MIDI Learn

  4. Articulation Name

  5. Velocity Curve Editor

More detailed information on these controls and their functionalities can be viewed in the MIDI Mapping Section article.

Velocity Curve & Hi-Hat Control

The Velocity Curve and/or MIDI CC pop up is revealed by clicking any Velocity Curve Edit button throughout the main Settings section. Offering more precise control over the incoming dynamics from the source MIDI or MIDI controller per kit piece and extended Hi-Hat CC settings. The image below highlights each control element:

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  1. Kit Piece Curve Editor Select

  2. Exit Button

  3. Main Velocity Curve

  4. Hi-Hat Velocity Curve

  5. CC Number

  6. CC Invert Button

  7. CC Learn Button

  8. CC Position

The Hi-Hat Control portion of the pop-up only displays when the Hi-Hat Velocity Curve Edit button is clicked, or the Hi-Hat is selected from the Kit Piece Curve Editor Select drop down menu. Otherwise, the main Velocity Curve control with only be shown.

Articulations & MIDI Map Layout

This section includes a complete breakdown of all articulations and their corresponding default MIDI, and native groove pack note assignments. For a more in depth overview of articulations, visit the Drum Library: Articulations Overview.

Kit Piece

Articulation

MIDI Note

Groove Pack

Kick

Hit Left

B0

C-2

Hit Right

C1

C#-2

Snare

Hit Center

D1

D-2

Rim Shot

E1

D#-2

Flam

D#1

E-2

Side Stick

C#1

F-2

Roll

C#0

F#-2

Rack Tom 1

Hit

D2 / C2

G-2

Rim

B-1

G#-2

Rack Tom 2

Hit

B1 / A1

A-2

Rim

A-1

A#-2

Floor Tom

Hit Center

G1 / F1

B-2

Rim

G-1

C-1

Hi-Hat

Tip Tight

C#4

C#-1

Tip Closed

D#4

D-1

Tip Open 1

B4

D#-1

Tip Open 2

C5

E-1

Tip Open 3

C#5

F-1

Edge Tight

D4

F#-1

Edge Closed

F#1 / E4

G-1

Edge Open 1

F4

G#-1

Edge Open 2

F#4

A-1

Edge Open 3

A#1 / G4

A#-1

Pedal Closed

G#1

B-1

Pedal Open

A4

C0

Tip CC

A0

C#0

Edge CC

G#0

D0

Ride

Bow

D#2

D#0

Bell Tip

C3

E0

Bell Edge

F2

F0

Crash

B2

F#0

Manual Choke

B3

G0

Crash 1

Hit

C#2 / F#5

G#0

Choke

G5

A0

Manual Choke

C#3

A#0

Crash 2

Hit

A2 / G#5

B0

Choke

A5

C1

Manual Choke

A3

C#1

Crash 3

Hit

F#2 / F#6

D1

Choke

G6

D#1

Manual Choke

F#3

E1

Crash 4

Hit

B5

F1

Choke

F#1

Manual Choke

B6

G1

Splash 1

Hit

G2 / D6

G#1

Choke

D#6

A1

Manual Choke

G3

A#1

Splash 2

Hit

G#2

B1

Choke

A#5

C2

Manual Choke

G#3

C#2

Mini Stack

Tip

C7

D2

Edge

C#7

D#2

Stack

Tip

D3

E2

Edge

D#3

F2

China

Hit

E2 / E6

F#2

Choke

F6

G2

Manual Choke

E3

G#2

Sticks

Hit

G0

A2

Grooves

This library includes a built-in Grooves and a Groove Player, allowing you to preview and drag MIDI grooves directly into your DAW. Use the Groove Player to audition grooves, switch playback speed, or export patterns with a single click.

For a complete overview of the Groove interface and how to use it, see the Drum Library: Grooves Section  article.

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About

Clicking the About button in the bottom navigation of every library interface will show the About Section. This will display the current library version number, library framework version that is installed along with the build date information. It is recommended to double check this page after installing any available update to confirm it was installed correctly.

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Disclaimer

Sleep Token and II names/logos/designs are all trademarks belonging to their respective owners and
are used with expressed permission from their respective owners.

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