Drum Library User Guides
Updated 2 days ago
Unveiling an unprecedented level of detail and nuance, capturing every facet of Sleep Token’s iconic drummer. With an expanded arsenal of articulations, velocity layers, and meticulously curated tones, this library offers an authentic, immersive glimpse into the kit behind the ritual.
Designed to reflect the haunting precision and expressive depth of II, the result is a virtual instrument that transcends genre boundaries. Every element was shaped to serve the emotion behind the performance, delivering a singular tool built to inspire.
Learn more at mixwave.com/sleeptokenii .
Kick
22 x 18" DW Collectors Series Maple/Mahogany Kick
Snares
13 x 6.5" Craviotto Custom Shop Steam Bent Cherry Snare
13 x 6" DW Collectors Series Custom Maple/Walnut/Maple Edge Snare
13 x 6.5" DW Collectors Series Steel Snare
Toms
10 x 7" DW Collectors Series Maple/Mahogany Rack Tom
12 x 8" DW Collectors Series Cherry/Mahogany Rack Tom
16 x 16" DW Collectors Series Cherry/Mahogany Floor Tom
Hi-Hats
13" Istanbul Agop Traditional Medium Hi-Hats
Crashes
17" Istanbul Agop Traditional Dark Crash
18" Istanbul Agop OM Crash
16" Istanbul Agop Xist Ion Crash
19" Istanbul Agop Xist Dry Dark Brilliant Crash
Ride
22" Istanbul Agop Idris Muhammad Signature Ride
Stacks
10" Istanbul Agop Traditional Mini China & 10" Instanbul Agop Turk Splash (Stacked)
18" Istanbul Agop Xist Ion Crash & 16" Instanbul Agop Turk China (Stacked)
Splashes
8" Istanbul Agop Xist Splash
10" Istanbul Agop Trash Hit
China
18" Istanbul Agop Turk China
Extras
Stick Clicks
Below is a list of all the available snapshot presets in the Sleep Token - II library. For a general overview of snapshots, visit the Snapshots Overview .
Default Kit
Default Kit (No Boost)
Default Kit (Unmixed)
All In The Middle
All In The Middle (No Boost)
All In The Middle (Unmixed)
Maple & Walnut Snare
Maple & Walnut Snare (No Boost)
Maple & Walnut Snare (Unmixed)
Steel Snare
Steel Snare (No Boost)
Steel Snare (Unmixed)
A Hair More Rooms
A Hair More Rooms (No Boost)
A Hair More Rooms (Unmixed)
Trashed
Trashed (Unmixed)
Each MixWave drum library features its own unique visual design. The overall layout and controls remain consistent across all libraries including the following interface elements:
Kontakt Instrument Header
Library Interface
Navigation Bar
Preset Lock
Groove Player Controls
For a full explanation of each section, and general overview of Graphic User Interface (GUI) basics, visit the Drum Library User Interface article.
The Kit View provides a visual layout of the drums and cymbals included in the library. From this view, you can audition kit pieces by clicking on them, load or unload individual elements, and swap between available kit piece variations using the following controls:
Drum Menus
Trigger on Click
For more information on the Kit View section controls, view the Kit View article.
The Mixer section provides control over individual mic channels and multiple output routing. This includes the following sections:
Mixer Channels for volume and panning adjustments.
Mix Panel and Master Panel for sub-mixer controls and master effects.
Reverb Panel for sampled reverbs.
For more information on the Mixer Section, view the General Mixer Interface Overview .
The Mixer section in this library includes a set of core controls for each drum and cymbal channel. The image below shows an overview of the Mixer interface with each numbered control labeled for reference:
Pan and Width Labels
Pan and Width Knobs
Solo and Mute Buttons
Phase Buttons
Volume Sliders
Level Meter
Channel Labels
Output Menus
Master Channel Inserts (Comp, EQ & Tape)
Master Left / Right Swap
Master Level Meter
Master Channel Label
To learn more about these features and how each control functions, view the Mixer Channels article.
Each main mixer channel controls the overall level of a specific drum, cymbal, or ambient microphone. Under each of these channels, sub channels provide independent control over the bleed captured by different microphone types (e.g., Overhead, Room, Trash). This gives you precise control over the mix, down to individual mic perspectives.
Controls the main level of the Kick In and Out microphones.
In: Kick In microphone level
Out: Kick Out microphone level
Overhead (OH): Kick bleed in the overhead mics
Trash: Kick bleed in the trash mic channel
Room: Kick bleed in the room mics
Controls the main level of the Snare Top and Bottom microphones.
Top: Snare Top microphone level
Bottom: Snare Bottom microphone level
Overhead (OH): Snare bleed in the overhead mics
Trash: Snare bleed in the trash mic channel
Room: Snare bleed in the room mics
Includes Rack Tom 1, Rack Tom 2, and Floor Tom. Each has its own close mic level control.
Overhead (OH): Tom bleed in the overhead mics
Trash: Tom bleed in the trash mic channel
Room: Tom bleed in the room mics
Includes Hi-Hat, Ride, Splash 1, Splash 2, Mini Stack, Stack, and China. Each has a dedicated close mic channel.
Overhead (OH): Cymbal bleed in the overhead mics
Trash: Cymbal bleed in the trash mic channel
Room: Cymbal bleed in the room mics
Control the ambient mic levels for the full kit.
Crash 1 (CR1): Volume of Crash 1 in each ambient mic channel
Crash 2 (CR2): Volume of Crash 2 in each ambient mic channel
Crash 3 (CR3): Volume of Crash 3 in each ambient mic channel
Crash 4 (CR4): Volume of Crash 4 in each ambient mic channel
Sticks: Volume of Stick Clicks in each ambient mic channel
Adjusts the final output level of all mic channels and effects within the instrument.
The Mix Panel, located at the bottom left of the Mixer interface, provides advanced control over shaping each channel’s dynamics, tuning, and the option to toggle between mixed/unmixed samples. The image below highlights each numbered control element:
Envelope Controls
Sub Channel Button
Sub Channel Volume
Tune Link Switch
Tune Knob
Mix & Boost Link Switch
Mix Switch
Boost Switch (In this library, it only applies to the Kick and Snare Close and Room channels.)
To learn more about how these features function and when to use them, view the Mix Panel Controls article.
The Master Panel, located at the bottom left of the Mixer interface when the Master Channel is selected, offers additional creative control over your drum mix with onboard compression, EQ, and tape saturation. The image below highlights each numbered control element:
Compressor Bypass Switch
Mix Knob
Threshold Knob
Makeup Knob
EQ Bypass Switch
Low Knob
Low Mid Knob
High Mid Knob
High Knob
Tape Bypass Switch
Amount Knob
Tone Knob
To learn more about these features and how they function, view the Master Panel Controls article.
The Reverb Panel, located at the bottom right of Mixer interface, offers control of the sampled reverb levels. The image below highlights each control element:
Reverb Volume Knob
Reverb Bypass Switch
Reverb Name
Reverb Multi-Output Menu
To learn more about these features and how they function, view the Reverb Panel Controls article
The global controls available in the Settings section are as follows:
Auto Double Kick Switch
Auto Double Kick Threshold
Preview Velocity Switch
Preview Velocity
Mapping Preset Menu
For more information on these controls and their functionalities, view the Settings Global Controls article.
The arrangement of kit pieces in the MIDI Mapping section will vary depending on the library, however the control structure remains the same that includes:
Kit Piece Purge
Primary & Secondary Map Keys
Primary & Secondary MIDI Learn
Articulation Name
Velocity Curve Editor
More detailed information on these controls and their functionalities can be viewed in the MIDI Mapping Section article.
The Velocity Curve and/or MIDI CC pop up is revealed by clicking any Velocity Curve Edit button throughout the main Settings section. Offering more precise control over the incoming dynamics from the source MIDI or MIDI controller per kit piece and extended Hi-Hat CC settings. The image below highlights each control element:
Kit Piece Curve Editor Select
Exit Button
Main Velocity Curve
Hi-Hat Velocity Curve
CC Number
CC Invert Button
CC Learn Button
CC Position
NOTE: The Hi-Hat Control portion of the pop-up only displays when the Hi-Hat Velocity Curve Edit button is clicked, or the Hi-Hat is selected from the Kit Piece Curve Editor Select drop down menu. Otherwise, the main Velocity Curve control with only be shown.
This section includes a complete breakdown of all articulations and their corresponding default MIDI, and native groove pack note assignments. For a more in depth overview of articulations, visit the Drum Library: Articulations Overview .
Kit Piece Articulation Default Groove Pack Kick Hit Left B0 C-2 Hit Right C1 C#-2 Snare Hit Center D1 D-2 Rim Shot E1 D#-2 Flam D#1 E-2 Side Stick C#1 F-2 Roll C#0 F#-2 Rack Tom 1 Hit D2 / C2 G-2 Rim B-1 G#-2 Rack Tom 2 Hit B1 / A1 A-2 Rim A-1 A#-2 Floor Tom Hit Center G1 / F1 B-2 Rim G-1 C-1 Hi-Hat Tip Tight C#4 C#-1 Tip Closed D#4 D-1 Tip Open 1 B4 D#-1 Tip Open 2 C5 E-1 Tip Open 3 C#5 F-1 Edge Tight D4 F#-1 Edge Closed F#1 / E4 G-1 Edge Open 1 F4 G#-1 Edge Open 2 F#4 A-1 Edge Open 3 A#1 / G4 A#-1 Pedal Closed G#1 B-1 Pedal Open A4 C0 Tip CC A0 C#0 Edge CC G#0 D0 Ride Bow D#2 D#0 Bell Tip C3 E0 Bell Edge F2 F0 Crash B2 F#0 Manual Choke B3 G0 Crash 1 Hit C#2 / F#5 G#0 Choke G5 A0 Manual Choke C#3 A#0 Crash 2 Hit A2 / G#5 B0 Choke A5 C1 Manual Choke A3 C#1 Crash 3 Hit F#2 / F#6 D1 Choke G6 D#1 Manual Choke F#3 E1 Crash 4 Hit B5 F1 Choke -- F#1 Manual Choke B6 G1 Splash 1 Hit G2 / D6 G#1 Choke D#6 A1 Manual Choke G3 A#1 Splash 2 Hit G#2 B1 Choke A#5 C2 Manual Choke G#3 C#2 Mini Stack Tip C7 D2 Edge C#7 D#2 Stack Tip D3 E2 Edge D#3 F2 China Hit E2 / E6 F#2 Choke F6 G2 Manual Choke E3 G#2 Sticks Hit G0 A2
This library includes a built-in Grooves and a Groove Player, allowing you to preview and drag MIDI grooves directly into your DAW. Use the Groove Player to audition grooves, switch playback speed, or export patterns with a single click.
For a complete overview of the Groove interface and how to use it, see the Drum Library: Grooves Section article.
Clicking the About button in the bottom navigation of every library interface will show the About Section. This will display the current library version number, library framework version that is installed along with the build date information. It is recommended to double check this page after installing any available update to confirm it was installed correctly.
Sleep Token and II names/logos/designs are all trademarks belonging to their respective owners and
are used with expressed permission from their respective owners.